![]() With that company I worked on more then 50 games (mainly indie) and provided the music, sound fx, voice over etc for those.įast forward to 2017 – I started then my sound design company Triple Spiral Audio. I have worked for 3 years as technical sound designer at Blizzard, where I was just a small part in a big chain, but I learned a lot there and after 3 years I started my own game audio company with 2 other composers and sound designers called 3 Peak Audio. I have always been interested by sound in general and already during my study I experimented with sound design, playing with sound and space and trying to create my own world of sound and colours. I have studied classical composition, sonology and musicology and I have been working since I graduated in 2002 as a composer and sound designer. Hello Mike! My name is Jaap Visser and I am a composer and sound designer living in the Netherlands. Hello Jaap, who are you and what’s your story and journey as a sound designer? Great, because today I have the honor to interview Jaap Visser, a professional sound designer with great experience in both creative sound design for games, and sound design for sample libraries and synthesizers.ġ. With your own presets, sound sources and sound design? ![]() Do you want to create your own Omnisphere libraries (also called soundsets or sound banks).
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